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Post by flabbyphanny on Nov 3, 2013 15:56:19 GMT -5
Nice! That would have been awesome if there were two mafias!
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Post by blacksheep on Nov 3, 2013 17:23:18 GMT -5
I tried to recruit Michelle, Sarina, Steff, and Steph. All failed.
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Post by TenCentWangs on Nov 3, 2013 18:49:30 GMT -5
I could infect two total on odd nights and they would join me. After that, it would just be a NK.
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Post by steph on Nov 3, 2013 19:55:44 GMT -5
Wow, the bts powers were really intricate and complicated this time.
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Post by texacojackson on Nov 4, 2013 14:37:09 GMT -5
Ok a bit of background info here, beginning with the roles and what they could do, and or what they could not do:
*Rick could survive 1 lynch attempt on his life. Rick was NK'ed however. Rick also was able to retaliate kill 1 player In the event of Carl's death.
Brandissa attempted a kill on Heather, who was the original walker. Heather deflected the kill due to her power to survive 1 lynch and 1 NK.
*Carl could avoid being NK'ed once because no one ever know where Carl is, lol. Carl was lynched, making that irrelevant.
*Shane was able to use his shotgun to give a "kickback" double vote on even nights. This came into play on the night of the 3 way tie between Heather, Aryn, Eliza. A fourth party was thrown in to the lot (the person Claire voted for automatically got 2 votes on this night) but ultimately, Aryn lost to the randomizer.
Had Claire lived, I think her role could have had huge impact for the town.
*Morgan could send anonymous messages via his walkie talkie to any player of his choice.
*Daryl was our investigator/cop. He can track every night, and would be told innocent or guilty. However, this does NOT apply to infected players. An investigation of an infected would result in an innocent outcome.
The only players for which a guilty/evil outcome would result would have been: Governor, Orginal Walker, and Merle (false positive investigation).
*If Maggie and Glenn had found each other, they could've gained BTSC. Since Glenn died right away, that shot that straight to sunshine. And also enabled a previously unable To be infected character (Maggie) the ability to be infected. Which is exactly what happened.
*Herschel was the doc, obviously. He was taken out fairly early and became undead zombie.
*Andrea could snipe a player and make their role blocked. This played a part in why there was no walker infection/death on the "shortest and least dramatic post ever" night. Steph sniped Steff, who was doing the killing that night.
*Merle would receive a false positive if investigated. He also had the silencing ability. Which is why Gabby and Michelle were silenced. Any silenced player could also not vote.
*Michonne could survive a NK, and would also be impervious to investigation. If attempted an investigation, Daryl could have died. This didn't happen
*Governor could survive 1 lynch or NK. Which is how Ash was able to avoid the noose that one time. Gov was also able to try to recruit players to her team every even night. The only recruitable characters were Shane, Merle, and Andrea.
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Post by texacojackson on Nov 4, 2013 14:38:43 GMT -5
Carol could convince the town to pardon 1 lynch. This ability was not used.
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Post by texacojackson on Nov 4, 2013 14:40:43 GMT -5
Glenn could have masked himself with the zombie guts on cycles nights and "borrowed" the ability of a player of his choice. Since Glenn died straightaway, this never got utilized. Could have been a huge townie role.
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Post by texacojackson on Nov 4, 2013 14:43:31 GMT -5
The zombie could infect a maximum of 2 players. Oce the team reached 3, it was full. After that, targets would be NK'ed and not recruited. Players had no abilities after infected. The only thing the zombie team had was the 1NK and 1 lynch save.
Had the zombies infected the Gov, they would've begun killing every night.
Had the Governor eliminated the zombies, he would have killed every night.
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Post by texacojackson on Nov 4, 2013 14:44:04 GMT -5
The zombie could infect a maximum of 2 players. Oce the team reached 3, it was full. After that, targets would be NK'ed and not recruited. Players had no abilities after infected. The only thing the zombie team had was the 1NK and 1 lynch save.
Had the zombies infected the Gov, they would've begun killing every night.
Had the Governor eliminated the zombies, he would have killed every night.
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Post by GuineaHousewife on Nov 4, 2013 15:37:02 GMT -5
Damn. I could have knocked out the original zombie in the beginning. Weeeeeeeeaaaaaaak.
This game was insanely intricate. Nicely done Brooke!
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Post by steph on Nov 4, 2013 16:02:40 GMT -5
Whew! I bet that was fun to put together but a headache to keep track of, Brooke!
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Post by chicagoshells on Nov 4, 2013 17:22:54 GMT -5
Wow. My head is spinning just reading that.
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Post by shanamah on Nov 4, 2013 18:26:28 GMT -5
Oh, wow! We could have totally kicked zombie ass! Stupid chance.
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